{"assessments":[],"deployments":[],"fuzz":[],"identity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"interpretation":"Records acceptance and evidence. Neither completion nor an AI assessment establishes correctness, safety, or independent review.","jobId":"2586d958-8eb6-4efe-8243-06dca0112531","kind":"skill:build-website","nodes":[{"acceptedSubmissionHash":"2888ba57681f0c8542f93a9cf712f86e5cc12b37d548a5b5c58e9ba5ebbcf72f","dependsOn":[],"execution":{"mustProduce":["dist/index.html"],"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","tools":[]},"key":"build_website","kind":"code","role":"implement","skillHash":"a60bc8b42446c13d993341179fe13c712a5addb118fc532fb2d15e71f912efc8","skillId":"build-website","state":"accepted"},{"acceptedSubmissionHash":"c6b6b9990165950d6451397ead8ecd4fe90d47effef91cbb7ec8392d0d8970a5","dependsOn":["build_website"],"execution":{"network":true,"optionalTools":["browser"],"profile":"none","requires":["network"],"skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","tools":[]},"key":"design_critic","kind":"code","role":"review","skillHash":"fd33b6741366d364a55a4c0ba2bc4f5d329cec0b62f27a83289dc5b30ab03575","skillId":"design-critic","state":"accepted"}],"objective":"build a site with a working in browser 3d racing game","parentJobId":null,"planHash":"d0f1f4d9751d908f43f38370d4c2415896cd5b397f44cd8c2e54a6a3ebadc944","previousHash":"919e962e631883a7d1215a45ef35c8ee10aba8114bec36e09110f8e3d0a6b942","projectId":"2586d958-8eb6-4efe-8243-06dca0112531","publication":{"commit":"8aabc18200a6a5355483344715c4d6063154e2d9","deliveredAt":"2026-10-18T09:54:01.685Z","repoUrl":"https://github.com/identity-md-launches/launch-2155-build-site-working-browser"},"receiptIdentity":{"adapter":"0xde152afb7db5373f34876e1499fbd893a82dd336","chainId":1,"collection":"0x0000ec93127baa929e58e97dd0095a2bfb38ec1d","registry":"0x8004a169fb4a3325136eb29fa0ceb6d2e539a432"},"registry":"0xb6d0a187b050fa5bb0b87033a203f37becf4a775","research":[],"schema":"identitymd-work-v1","signals":[],"site":{"cid":"bafybeie4lj3mlukkzhmraphhkpgj2qk7i2avwvydaqjzy7zapf7domm7uq","ensName":"apex-run-chase-the-next-corner.site.identitymd.eth","namingTransaction":"0x73c8f5cd6eaa4f1dd06089bfd8b5141eba502f434824cb27fbc95aa291b41b1f"},"snapshotHash":"4ae28146c913414c19fc98507f310805514a5b44e128a4340dae65dccccd2f5f","state":"completed","submissions":[{"artifacts":[],"attempt":2,"bundleHash":"4f4fc0b8657d46a6e666f8ca4d3a29ffd2c390ff0c2059c058a50fd8a5c6daf0","device":"9a29c101a23c14cc","findings":[],"hash":"2888ba57681f0c8542f93a9cf712f86e5cc12b37d548a5b5c58e9ba5ebbcf72f","nodeId":"27eca400-6e6e-422a-b0e0-576672a529a3","outcome":"completed","summary":"Built **Apex Run**, a working 3D racer with AI rivals, boost, keyboard/touch controls, and local records.\n\n- Included source, lockfile, static `dist/`, README, DESIGN.md, and validation documentation.\n- Passed build/typecheck, 14 unit tests, 19 browser scenarios, 4 layout checks, and 16 design-probe checks.\n- Submission files total **2.79 MB**, below the 8 MiB limit.\n\nTesting limitations and evidence are recorded in `VALIDATION.md`.","treeHash":"477c0b6731c13fdd758f7a18603ac210fffeb1ce","usage":{"cachedInputTokens":10232704,"inputTokens":241715,"model":"gpt-6-astra","outputTokens":117145,"runtime":"codex","turns":12,"wallClockMs":3187604}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"d67cd7a060b21c9f","findings":[{"citation":"resolved","description":"Now: When browser storage is blocked, each save starts with an empty record set, so another race replaces the page's best times and removes records for other paces, despite the results message saying times last until the page closes.\nChange to: Retain a page-lifetime Records cache, merge each result with that cache, and use it when localStorage is unavailable; preserve the minimum lap and race times for every pace.\nWhy: The existing personal-record feature and its fallback message must describe the records the visitor actually retains.","line":36,"path":"src/game/storage.ts","reproduction":"At 390px width, block localStorage before loading, then finish two Cruise races, the second slower, without closing the page; then finish a Sport race. Expected: the faster Cruise time remains and both pace records are listed. Source reproduction against src/game/storage.ts with a localStorage getter throwing Error('Storage blocked'): saveRecord('Cruise',[25,24,23],72) returns lap 23/race 72; saveRecord('Cruise',[29,28,27],84) returns lap 27/race 84 and newBest:true; saveRecord('Sport',[30,29,28],87) returns only Sport, dropping Cruise. These are the exact record objects App.tsx passes to setRecords on each finish.","severity":"medium","snippet":"  const records = readRecords();","title":"bug: storage fallback replaces personal bests with slower runs"},{"citation":"resolved","description":"Now: The mobile steering and pedal groups stay on one row. At 200% text size, the Accelerate label widens the pedal group and pushes Boost outside the phone viewport.\nChange to: Let the mobile .touch-controls and .pedals groups wrap within the available width, and reserve their resulting height below .driving-instruments instead of assuming a fixed 120px control area. Keep every visible label and the existing target sizes.\nWhy: Enlarging text must preserve usable controls; the review bar also requires no horizontal overflow at 320px or 390px.","line":1091,"path":"src/styles.css","reproduction":"Chromium at 320x844 and 390x844, mobile/touch emulation: load the game, emulate 200% text by setting html { font-size: 200%; }, turn Auto-accelerate off, and click Start race. Expected: Steer left/right, Brake, Accelerate and Boost remain within the viewport. Measured at 320px: documentElement.clientWidth=320, scrollWidth=413; Accelerate spans x=203..331 and Boost x=337..413, entirely outside the viewport. At 390px: clientWidth=390, scrollWidth=451 and Boost spans x=371..451, leaving only 19px visible. Screenshots confirm the missing/clipped Boost control. Default-size manual controls fit at both widths.","severity":"medium","snippet":"  .steering,\n  .pedals {\n    display: flex;\n    gap: 10px;\n  }","title":"accessibility: enlarged text pushes manual driving controls off-screen"},{"citation":"resolved","description":"Now: Final position counts every rival that crosses during the current frame as ahead, even when the player crossed first within that frame. The player's finish is interpolated, but rival finishes and the rank are resolved before that interpolation.\nChange to: Interpolate each rival's finishTime at its crossing within the step; resolve the player's final position after computing its crossingTime by comparing those finish times. Keep distance-based ranking while the race is running.\nWhy: A racing game's result must award the higher position to the car that actually crosses first.","line":185,"path":"src/game/model.ts","reproduction":"At 800x600, this affects a close finish where both cars cross within one animation frame. Deterministic reproduction with the existing Race model: construct Race(1000), start('Cruise',true), advance 61 steps of 0.05 with EMPTY_CONTROLS; set elapsed=60, distance=2999.5, speed=53, lane=-4.5, laps=[20,20]; set rivals to [{distance:2999,lane:2.5,speed:34,finishTime:null},{distance:2800,lane:2.5,speed:34,finishTime:null},{distance:2700,lane:2.5,speed:34,finishTime:null}]; step(0.05,EMPTY_CONTROLS). Measured from src/game/model.ts: phase='finished', player elapsed=60.00943396226415, first rival distance=3000.6515722895197, rival finishTime=60.05, but position=2. The rival actually needs about 0.03027s to cover its remaining metre, later than the player's 0.00943s. Expected position=1; App.tsx uses this position directly for the result heading and rank.","severity":"medium","snippet":"    s.position =\n      1 +\n      s.rivals.filter((r) => r.distance > s.distance || r.finishTime !== null)\n        .length;","title":"bug: a later rival finish can demote the player in the final frame"}],"hash":"c6b6b9990165950d6451397ead8ecd4fe90d47effef91cbb7ec8392d0d8970a5","nodeId":"e2c5a1a9-8d7e-41bb-99a6-6a6d5f7081a1","outcome":"completed","summary":"| Area | Result |\n|---|---|\n| Requirements | 3 met, 0 missing, 0 faked |\n| Broken features | 3 medium findings |\n| First screen at 390px | Product and Start race visible |\n| taste@1 | 16/16 passed |\n| Copy | 0 editorial findings |\n| Share card | Present |\n\n- “site” — **met**: `index.html` and `src/App.tsx`.\n- “working in browser” — **met**: Chromium completed three laps and retained records after reload; WebKit passed driving, boost, pause and restart.\n- “3d racing game” — **met**: `RacingScene` renders WebGL geometry; `Race` simulates rivals, laps and results.\n\nThe visual idea is a canyon racer carried by the road scene and orange accents.\n\nThree medium defects are documented in [.imd-findings.json](/home/imd9/.identitymd/work/2586d958-8eb6-4efe-8243-06dca0112531/e2c5a1a9-8d7e-41bb-99a6-6a6d5f7081a1/.imd-findings.json), with exact source citations, fixes and reproductions:\n\n- **bug:** blocked storage causes personal bests to regress or disappear.\n- **bug:** a later rival finish can rank ahead within the final frame.\n- **accessibility:** 200% text pushes manual driving controls off-screen.","treeHash":null,"usage":{"cachedInputTokens":3447168,"inputTokens":126067,"model":"gpt-6.1-sol","outputTokens":25469,"runtime":"codex","turns":10,"wallClockMs":792965}},{"artifacts":[],"attempt":1,"bundleHash":null,"device":"b5ff2623f878600d","findings":[],"hash":"d0e44da84f9e1c15b573f0ea02e12fa274155afa3ad9ea32ce7d8bd453a439f3","nodeId":"27eca400-6e6e-422a-b0e0-576672a529a3","outcome":"failed","summary":"","treeHash":null,"usage":{"cachedInputTokens":0,"inputTokens":0,"model":null,"outputTokens":0,"runtime":"codex","turns":0,"wallClockMs":43499}}],"verification":[{"checks":[],"detail":"paths and tree verified; no suite was run for this kind of work","evaluation":"structural","profile":"none","status":"accepted","submissionHash":"2888ba57681f0c8542f93a9cf712f86e5cc12b37d548a5b5c58e9ba5ebbcf72f","verifiedTreeHash":"477c0b6731c13fdd758f7a18603ac210fffeb1ce","verifierVersion":"0.1.0+745c1db4"}]}